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The Weak Force

March 19, 2009
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I’ve been trying for a while to figure out why our force beams quit working properly.  Turns out I’m not alone.  SVC-2513 documents problems with the llPushObject script function, which is what drives force beams and just about all other push weaponry.  It baffled me totally until I tried testing on a physical prim of roughly avatar shape and mass; that worked fine.

I’m posting this basically to say, “It’s not my fault!”  If you’d like to see this work properly, please vote for the bug; if you’re satisfied as is, then no need.

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