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Release Notes 1.1.4, 1.1.5, 1.1.6

February 13, 2010

We have had several updates in the last few weeks spaced closely together.  Update 1.1.4 was released only for the green ring, and then pulled back when we discovered it one fix was incomplete and was making another problem worse.  1.1.6 followed 1.1.5 within a day, as we discovered batteries were not updating properly.


  • RING/BATTERY: Forced battery update provided with ring; updater from 1.1 to 1.1.5 was not updating properly.


  • RING: Removed support for Emerald as remote data feed
  • RING: Emerald viewer automatically takes over for bioscan if present
  • RING: Hue is always sent to constructs
  • BATTERY: Construct scripts now use hue instead of RGB coloring
  • BATTERY: Support for loading constructs without recharging
  • BATTERY: Shields and beams now recolor on rez
  • BATTERY: Flashlight construct added


  • RING: Fixed problem where the event queue would be overrun with sensor events, causing sensors to freeze
  • RING: Fixed scanning beam
  • RING: Added support for Emerald as a remote data feed
  • RING: Ring and HUD are now both copy
  • RING: Bue ring now requires you to hope for your target before affecting them
  • RING: Blue ring now properly rezzes constructs as phantom if no green ring is in range
  • RING: Power drain on blue ring from aura of hope is reduced
  • RING: Aura of hope now reduces energy cost of love constructs

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