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Release Notes 2.0.7 & 2.0.8

July 16, 2011

2.0.8

HUD

  • Continued work on manual combat modes
  • Fixed Act! bug where characters never recovered from exhaustion
  • Considerable work on Act! damage and focus expenditure rates. Combat should now be less frustratingly slow.

2.0.7

HUD

  • Re-enabled Act! damage (bugged in 2.0.6)

Rings

  • Rings now burst fire autoattacks, same total damage
  • Redesigned signet model more accurate to the film

Battery & Constructs

  • Considerable work on Act! damage and focus expenditure rates. Combat should now be less frustratingly slow.
  • Continued work on universal recharge

 

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