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Service Restored

September 28, 2011

With this week’s rolling restart, Linden Lab has fixed the bug that was blocking batteries from loading constructs into the rings.  We are again open for business. Thank you to all our customers for your patience and understanding.

Development will be slowed due to SVC-7294 and SVC-7321, which still impact us. We would appreciate your support on those JIRA reports.

Server Bug Breaks Power Batteries & HUDs

September 13, 2011

This morning, Linden Lab deployed a new version (11.09.09.240507) of the Second Life simulator software to the main grid.  This version contained a bug (reported as SVC-7283) which prevents our power batteries from transferring inventory to the HUD.  This effectively prevents new rings from charging for the first time, and prevents any ring from recharging from the standard battery.  Rings which have already been charged can use the power battery from the construct Tools menu to recharge, but attempting to charge from your regular battery will remove all constructs from the ring.

Until this bug is fixed, we have halted all sales.  We will be monitoring the situation closely.  Linden Lab is reacting as quickly as can be expected, but at best we expect it to be two weeks before a fix is deployed.  It may be much longer.  We will send an in-world group notice as soon as we have confirmed the rings are functional again.

Thank you for your patience and understanding during this difficult time for Mystic Gems.

Release 2.0.13

August 21, 2011
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Version 2.0.13 of the HUD is now available.  This addresses several Act! related bugs, and adds some new sensor features.

  • Autoattacks no longer cause friendly fire incidents
  • Added script time to scan results
  • Added “see avatars” data to area scan
  • Bug fixes to teaming
  • Bug fixes to Act! trait tests and attribute rolls

 

Release 2.0.12

August 14, 2011
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Release 2.0.12, impacting the HUD and constructs, is now available.  This is our first deployment of construct updates; rez the updater near your battery and choose “Install” from your HUD menu to install the updated constructs.

  • Fixed Act! info not displaying when you switch from one Act!-enabled target to another
  • Fixed mixcalculation in defenses that was halving all incoming Act! damage
  • Moved team storage to off-world server for reliability
  • Fixed incomplete initialization of breath mask construct
  • Fixed bug in spike swarm that was making all spikes rage

Release Notes 2.0.11

August 7, 2011
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This is a ring, battery, and HUD update.

  • Once Focus is depleted, constructs cannot be made; consistent with MMO handling of mana levels, reduces confusing defeats due to exhaustion.
  • Character sheet reader confirms rename (requires character sheet; preparation for Act! character release)
  • Added ambient sound in combat & construct modes
  • Added secondary special effects node support (for Red Lantern vomit & Indigo Lantern staff)
  • Autoattack now interacts properly with ring being busy
  • Act! resource script changed to Mono for performance & memory
  • Removed separate Act! i/o script; merged with resources (net +32kb)
  • Corrected problems with target tracker not getting Act! information from objects
  • Corrected problem with hue override in constructs

Release 2.0.10

July 28, 2011
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This is a battery-only update.

  • Installed subspace battery storage for Zamaron personal battery
  • Fixed positioning of some constructs
  • Removed universal recharge to fix problem where battery would attach to the hand and not charge the ring.  We will revisit this with other vendors for a long-term solution.

 

Star Sapphire 2.0

July 24, 2011

The power of love has been updated to version 2.0 of the Mystic Gems system.  Existing rings and batteries will be updated as they are brought out to be used.